According to Appmagic data, World RPG, The Ark of Tomorrow: End of the Day, has received $96.5 million in mobile terminals at App Store and Google Play under the Eagle Point Network. The actual figures would be higher if the PC, PS5, web-based shops, as well as the Ando market in the national area were included.

Despite the fact that the Ark of Tomorrow: The End of the Day had made a payment error on the line that day, some players had been mischaracterised when they used PayPal to pay, causing considerable controversy in their community. Fortunately, the developers responded quickly by banning PayPal payment channels and refunding the affected players. The Ark of Tomorrow: The End of the World came online on 22 January 2026, and Japan is by far the highest market for mobile consumption, with $39.4 million, or 41 per cent of global consumption. China followed with 28 per cent, followed by the United States and Korea with 9 per cent each. Globally, player spending peaked on 23 January, and then entered the typical peak-spread pattern of the card game. After falling in early February, the player expenditure surged after the second phase (the new role card pool) went online on 7 February. Since then, with the introduction of new consumption points every two weeks of renewal, there has been a surge in player spending. Despite the consumption driven by the update, the total player expenditure has been declining continuously every month since the Ark of Tomorrow: End of the Year came online. The first month of the mobile end was $49.1 million, and the second month was reduced by more than 50 per cent to $24.3 million. In the third month, there was a further decline of 7 per cent to $22.7 million.

The good news is that, on 18 April, the average player spending on the ark of tomorrow: the end of the day amounted to $2.9 million, the best play since 25 January. The single-day income peak on 18 April was linked to the start-up of the core section, “Spring at dawn”. “Spring at dawn” is the most significant update of the game, with the main line of the game open to “Chapter II – Process VI – Convergence”, with a number of exploratory and secondary tasks. New players have been added, two six-star weapons, four new enemies and two completely new areas. It’s a good place to be a six-star player, and it’s the most rare part of the game. The probability is 0.8 per cent for a six-star dryer at a time, although a player can obtain that role through a bottom-up mechanism if he or she accumulates 120 cards on 22 May.

The Ark of Tomorrow: End of the Day has also introduced in the latest update a free one-month incentive pass to provide daily log-in incentives for players. This update also optimizes play and combat systems.

